Tutorial: Animating the Depth of Field (Procedural Blurring) in 3D Studio Max
July 7th, 2007 by Blue Chi
Posted in 3D Studio Max, Tutorials

This tutorial will teach you how to create an animation in which the objects move through the depth of field of a target camera to create a blurring-in and blurring-out effect.

Igor Bogun| photography
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