Tutorial: Creating a Battery Run-Out Animation in Swift 3D

May 24th, 2008 by Blue Chi
Posted in Swift3D, Tutorials

Creating a Battery Run-Out Animation in Swift 3D This tutorial will teach you how to model a battery cell using cylinders and then animate this cell for a run-out animation that will be used in a future tutorial to create a Flash Lite screensaver. You can read this new Swift 3D tutorial here.

2 Responses to “Tutorial: Creating a Battery Run-Out Animation in Swift 3D”

  1. I don’t really like the software. I find it quite unintuitive. How do you find it?

  2. I am not a 3D modeler, but I thought that Swift3D was pretty easy to use if you would like to make basic block-based 3D models. Creating camera based animations is also a breeze. I am not sure about proper mesh modeling and other advanced stuff.

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