Archive for the '3D Studio Max' Category

Ramadan Kareem!

September 2nd, 2008 by Blue Chi
Posted in 3D Studio Max, Announcements, Photoshop, Swift3D, Tutorials

Oman is officially starting the holy month of Ramadan today (that’s the 2nd of September). Ramadan is the month of the Islamic calendar in which Muslim’s fast during day time. All major Muslim countries started fasting yesterday, but Oman somehow always starts one day later or one day earlier (we think that the government just like to be unique) and this year was no exception. We hope that all of you guys have a great time with your family and friends during this time of the year regardless of where you are.

We have previously published a number of tutorial in Islamic themes and which you can make use of if you are working on any Ramadan related project:

3D Studio Max:

Swift 3D

Photoshop

Tutorial: Creating stained glass windows in 3DS Max

June 6th, 2008 by Blue Chi
Posted in 3D Studio Max, Tutorials

Creating stained glass windows in 3DS Max Our latest tutorial will teach how to create a classy looking stained glass model using spline shapes and the extrude modifier in 3D Studio Max. Click here to read the tutorial.

Tutorial: Creating a Missile Animation in 3DS Max using Particle Flow Source

May 1st, 2008 by Blue Chi
Posted in 3D Studio Max, Tutorials

Creating a Missile Animation in 3DS Max using Particle Flow Source

This tutorial will teach you how to create an animation of a missile that flies targeting an object and then explodes when hitting that target. Our animation will be created using the Particle Flow Source (PF Source).

Tutorial: Modeling a Pen in 3DS Max

March 15th, 2008 by Blue Chi
Posted in 3D Studio Max, Tutorials

Modeling a Pen in 3DS Max

This tutorial will teach you how to create a pen, or any similar cylindrical object,  in 3DS Max using a poly modeling technique that involves Inset, Extrude, and Bevel effects. Click here to read the tutorial.

Tutorial: Creating a Grass Field in 3DS Max

November 9th, 2007 by Blue Chi
Posted in 3D Studio Max, Tutorials

Creating a Grass Field in 3DS Max

This tutorial will teach you how to create a grass field in 3D Studio Max using the ‘Scatter’ Compound Modifier. This modifier could be used to scatter copies of any object on a surface of another object.

Tutorial: Modelling a Mosque Dome in 3D Studio Max

September 26th, 2007 by Blue Chi
Posted in 3D Studio Max, Tutorials

Modelling a Mosque Dome in 3D Studio Max

We would like to thank Ali Muhammed Rizwan, Pakistani CG artist, for writing this extensive tutorial for us on how to model a mosque dome in 3D Studio Max. We hope that all of our readers find this Ramadhan Special tutorial helpful. Click here to learn how to model a mosque dome in 3D Studio Max.

We will publish the PDF version of this tutorial soon for those interested in having a copy of the tutorial.

Tutorial: Complex Geometric 3D Abstract Design in 3DSMax

July 14th, 2007 by Blue Chi
Posted in 3D Studio Max, Tutorials

This tutorial will teach you how to make a complex geometric abstract design in simple and straightforward steps using Autodesk’s 3D Studio Max.

This tutorial will teach you how to make a complex geometric abstract design in simple and straightforward steps using Autodesk’s 3D Studio Max. The tutorial requires no advanced skills as we will use very basic elements to create this effect that mostly involves creating boxes and configuring the target camera.

Tutorial: Creating Light Caustics Using Mental Ray in 3D Studio Max

July 8th, 2007 by Blue Chi
Posted in 3D Studio Max, Tutorials

Creating Light Caustics Using Mental Ray in 3D Studio Max

Light caustics are light shapes created on the floor when light passes through certain glass objects such as a drinking glass. We are going to create this effect in 3D Studio Max by using the Mental Ray renderer and the Mental Ray glass material. We previously published the video edition of this tutorial and now the text copy is here.

Tutorial: Animating the Depth of Field (Procedural Blurring) in 3D Studio Max

July 7th, 2007 by Blue Chi
Posted in 3D Studio Max, Tutorials

Animating the Depth of Field (Procedural Blurring) in 3D Studio Max

This tutorial will teach you how to create an animation in which the objects move through the depth of field of a target camera to create a blurring-in and blurring-out effect.

Video Tutorial: Creating a Virtual Display Screen in Flash

June 27th, 2007 by Blue Chi
Posted in 3D Studio Max, Tutorials

Creating a Virtual Display Screen in Flash

In this tutorial, you will learn how to create a virtual display that can be added within any Flash movie.  This is a great effect to wow customers to your site or place as a banner.  Simple to create. Only motion tweens and layers, no actionscript.